What Writers Can Learn from Cinema

Sandi Ault is a great teacher! This session shared some of the tricks and tips of the screenwriting trade which can translate to novel writing.

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There are four design elements you need to start your story with:

  1. WHO: an intriguing protagonist/premise/cause/theme
  2. WHAT: an opposing premise, antagonist or battle that creates conflict
  3. WHY: a goal; something the protagonist wants, something your idea or premise seeks to achieve or highlight, an objective to be achieved by the work or the characters within it
  4. WHAT IF: the stakes – what’s at stake if #3 isn’t achieved?

Next, build up some “beats” around these four pillars:

  • Premise or Dramatic Theme Stated – dramatically defines the theme of your work
  • Flesh-out or Set-up –  introduces additional characters, ideas, premises, key facts, etc.
  • Catalyst or Trigger – the event or idea that changes everything
  • Upward Momentum – advances the theme/plot/premise and introduce additional obstacles that must be overcome
  • The Post-Catalyst State – when the event or idea changes everything, what are things like now?
  • Raise the Stakes – the idea/premise/concept/dramatic theme heats up even more and the arc of th work advances sharply upward
  • The Wolf at the Door – design the platform for the worst0case scenario and people it with your antagonist or oppositional ideas
  • Christ on the Cross – the moment when it’s all over, or seems to be – your idea/premise/protagonist seems to be totally defeated
  • Redemption – the solution!
  • Finale – change has (or will) occur, obstacles have been overcome, and everything is tied up

You can also have a false redemption, where things seem to be resolved, but actually get worse – or a cycle of false redemption/raise the stakes leading up to the wolf at the door scene.